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©2009 ~Increality
:iconincreality:

Artist's Comments

Here's a quick & dirty tutorial on a few methods for rendering wire frames in 3ds Max.
It's been a while since I've used Max, so sorry if I was a little bit slow lol.
The idea is to show how to render wires in Max using only the scanline renderer.
I can make one for Vray as well, if anyone's interested.

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:iconkheng:
i used to do that too but it was really annoying to have 2 clones of each object basically doubles your polys :(
Vray ftw :D

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:iconincreality:
Yeah, I always do it in Vray with my own stuff now. FredrikH was telling me about a shellac method, which is suppost to be easier than what I'm showing here (for scanline anyways). Going to investigate it and maybe update this.

But yeah, Vray rocks :dance:

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:iconkheng:
hm ok, well i know you can kinda fake it with the ink n paint (which does look kinda cool)

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3D-Asuarus: [link]
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:icondoublecrash:
interesting...

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May 24
10.9 MB
122 KB
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